The Courage to Rise

You can only use this Skill's second and third effects once per Duel.
1: During your turn, you cannot Normal or Special Summon (excluding Special Summons from the Extra Deck) any monsters, except "Centur-Ion" monsters.
2: Reveal 1 "Centur-Ion" monster from your hand, then add 1 "Centur-Ion" card from your Deck to your hand.
3: If you control "Centur-Ion Legatia", or your opponent controls a monster, add 1 "Emblema" card from your Deck to your hand. Then send 1 "Centur-Ion" monster from your Deck to the Graveyard or place it face-up in your Spell & Trap Zone as a Continuous Trap Card.
Other Source
Skill Trader
