Notes & Combos
1 card combos:
Machina Gearframe: NS Gearframe, search Unclaspare, summon unclaspare via its effect, mill Citadel, use Skill effect 3 to send Gearframe and Unclaspare to GY and search 2, then use skill 2 to search 1 more and mill 2. You are usually searching Metal Slave, Regulus, and Derringer Core and milling Citadel, Ruinforce and Gizmek Orochi
Machina Redeployment: Same line as above, but instead of milling Citadel, you add it to hand and mill Fortress instead. Use Fortress to send Citadel to graveyard, then use skill to send Fortress and Unclaspare to GY. We keep Gearframe on field cause it can equip itself to another machine.
Derringer Core or Metal Slave: Use skill effect 2 to add the other to your hand and summon both of them with their effect. Use Derringer Core's effect to summon Blaster Core and use skill effect 3 to send it to GY and search Regulus for negate/
Usual turn 1 board: Metal Slave + Derringer Core + Regulus in field, Blaster Core + Gizmek Orochi + Citadel in GY. Negate with Regulus first, then summon Blaster Core during the opponent's turn with Derringer Core. Blaster Core is EARTH so if you pop it with Metal Slave, it will also trigger Citadel. Gizmek Orochi is insurance, but if you're confident you can survive the turn, you can just mill Ruinforce instead.
Replays
Going 2nd is usually easy. Going first is tough because Lava Golem and Ra are everywhere
Vs Blue Eyes https://duellinks.konami.net/att/03289890e70a224061bd21b1d5253a4b4c60340843
Vs Therion https://duellinks.konami.net/att/07c5128b390619c84c9364e1ad280375ade2546160
https://duellinks.konami.net/att/0102e24469ab2f042cdc3b58976ade5fd17dacea7a
Vs Shaddol https://duellinks.konami.net/att/0347de88270294e0f9080646597ce4fb49986cf487
Vs Galaxy Photon https://duellinks.konami.net/att/01be89ec8cf162f1ba45d15cb538b7cb8709601c91
Vs Traptrix https://duellinks.konami.net/att/036b9c34ed5fdf719097b1a36672380af51615faeb




























